GreedFall 2's Protagonist Dilemma: Can It Avoid Red Dead Redemption 2's Prequel Problem?
GreedFall 2: The Dying World faces a narrative dilemma similar to Red Dead Redemption 2, balancing protagonist fate and story continuity.
The gaming world is buzzing with the news that GreedFall 2: The Dying World is officially set to hit Steam Early Access this summer. 🎮 This upcoming title from Spiders isn't your typical sequel—it's actually a prequel, set three years before the events of the original cult classic, GreedFall. While the connection to the first game's story and characters is confirmed to be minimal, the developers are walking a narrative tightrope. The core challenge? Handling the fate of its protagonist in a way that avoids the same continuity conundrum famously faced by another beloved prequel-sequel hybrid: Red Dead Redemption 2.

Let's talk about the elephant in the room—or should we say, the cowboy on the ridge. 🤠 Red Dead Redemption 2's Arthur Morgan is widely considered one of gaming's greatest protagonists. His complexity, born from internal conflict and moral ambiguity, coupled with his fierce loyalty, made players deeply attached. Yet, his story had a predetermined, tragic end. Why? Because RDR2 is a prequel to a game where Arthur is never mentioned. To maintain continuity with Red Dead Redemption, Arthur Morgan had to die. Rockstar's solution was to give players a poignant, honor-influenced conclusion, but it remains a divisive narrative choice. The question of whether his death was necessary or just a convenient way to clean the slate for John Marston's story has been debated for years.
Now, GreedFall 2 finds itself in a strikingly similar narrative bind. 🧐 Players will control a native of Teer Fradee who has been forcibly taken to the Old Continent of Gacane. Their mission involves confronting a figure who seeks to conquer both the continent and their island home. However, this protagonist is completely absent from the story of the first GreedFall. This creates an immediate pressure point: what happens to them by the end of The Dying World?
Spiders has a few potential paths, each with its own risks and rewards:
-
Path A: The Hero Survives. 🛡️ The protagonist could simply live on past the credits. Spiders might have crafted a clever reason for their absence in the first game—perhaps they remained on Gacane, embarked on a distant journey, or took on a new, hidden identity. This would avoid the "prequel protagonist death" trope but requires impeccable, believable writing to explain why such a pivotal character is never referenced later.
-
Path B: A Meaningful Demise. ⚰️ If the protagonist must die, their death needs to carry immense narrative weight. It cannot feel like a mere plot device to erase them from history. Their sacrifice should directly impact the world state leading into GreedFall, perhaps shaping the political tensions or the fate of Teer Fradee itself. A hollow death for the sake of continuity would be a major letdown for players who invest in the character.
-
Path C: An Ambiguous Fate. ❓ The game could leave the protagonist's ultimate fate open to interpretation or player choice. This offers flexibility but risks feeling unsatisfying if not executed with masterful subtlety.
The stakes are high because of the legacy of GreedFall's own protagonist, De Sardet. As an integral, player-shaped force in the first game's narrative, they set a precedent. If GreedFall 2's hero is equally central, their conclusion needs to feel equally significant.
So, what can Spiders learn from Rockstar's playbook—and where should they diverge?
| Aspect | Red Dead Redemption 2 Approach | Potential GreedFall 2 Lesson |
|---|---|---|
| Protagonist Fate | Predetermined death (honor-influenced) | Death should be optional OR profoundly meaningful to the world's lore. |
| Connection to Sequel | Clears path for John Marston's story. | Should enrich the context of GreedFall, not just set a blank stage. |
| Player Agency | Shapes Arthur's morality, but not his ultimate fate. | Could offer more decisive control over the protagonist's final legacy. |
Ultimately, the hope for GreedFall 2 is that the journey of its uprooted native doesn't just serve as a prelude but as a foundational pillar. 🤞 The conclusion of their story should make the world of GreedFall feel deeper, more lived-in, and more tragically interconnected. Whether through survival, sacrifice, or a third, unforeseen option, their end must mean something. As we await the Early Access release, all eyes are on Spiders to see if they can navigate this classic prequel paradox and deliver a protagonist whose story stands strong on its own, while fitting seamlessly into the tapestry of the world they've already built. The dying world awaits its savior—or its martyr. And players are ready to see which path they'll take.